Modes
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Before starting a raid, the party leader must select a Raid Mode. Each mode sets the baseline difficulty and starting
Threat Level of the raid.
| Mode | Enemy Level | Threat Level | Legendary Bosses | Raid Boss HP | Mini Boss HP |
|---|---|---|---|---|---|
| Easy | 30 | 0 | ![]() | 1.5x | 1x |
| Medium | 60 | 5 | ![]() | 2.5x | 2x |
| Hard | 100 | 10 | ![]() | 3x | 2.5x |
| Wildcard | 100 | 12 | ![]() | 4x | 3x |
Wildcard Mode
Wildcard is a special raid mode that applies a Smogon tier requirement, along with a boosted and nerfed elemental type during the Raid Boss battle.
Three Wildcard options are generated every Sunday at midnight PT. Each option includes:
- A random tier requirement
- A random boost type - moves of this type deal 1.2x damage to the boss
- A random nerf type - moves of this type deal 0.5x damage to the boss
Available Tiers

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